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The spread when turning the tower is reduced by 20%.Maximum spread in motion reduced by 13%.Changed the perk: “Hitting an enemy reduces its reload speed and weapon cooling time by 40% for 3 sec”.Changed the perk: “Every 2 seconds of immobility increase damage by 10%.
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Part of the damage dealt by fragments during an explosion is transferred to damage upon contact with the part. Now projectiles deal damage not only when the projectile explodes (shrapnel), but also when the projectile contacts the part. You can study all the planned changes in detail on the special test server! General (all types of weapons and missiles) We remind you that all the new features described in the “Developer blog” are not final and may be changed before they are introduced into the game or may not make it into the game at all. Please note that all the changes are indicated regarding the parameters of the weapons on the game (live) server!b In the description of this news article, we have indicated all currently planned balance tweaks. Today we will host the final test before the update 0.11.20.
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