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Fixed an issue with ATMega32U4 based arduinos not reconnecting after game switching.8.3.9 Hotfix : dashboards with spaces/special characters names would not load on USB devices.As a result to all the recent work about installer size, it went from 240MB to 133MB, helping with download size as well as installation/update speed. Cleanup : Another wave of unused dlls has been removed from the installer, This hopefully should be the last one thanks to an huge internal rework of Simhub dependencies management.Fix : In Simulight plugin it was not possible anymore to edit adalight led layout.Fix : Dashstudio web engine would not load properly dashs and widgets with special characters in the file name.During the previous bug hunt, the controllers input plugin has been mostly rewritten, as a bonus it’s now possible to control which controller simhub will connect to.Fix : Control mapper/Controllers input plugin : Reading the controller buttons/pov count could create interference with Wheel FFB, any references of it has been removed.Updated most of the SimHub libraries dependencies : Log4Net, Xceed, AvalonDock, asp.net core, Jint (Javascript engine library) ….
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Changed extension of all logging files from.Fixed a memory leak occurring when enabling VJoy output option in the control mapper while VJoy is not installed on the computer.Fixed “save opened dashboards” locking simhub exit (and dash studio options saving).OutGauge (LFS, BeamNg) now binds to any IP instead of being restricted to 127.0.0.1 (local computer).Added two global shortcuts (working from SimHub main window) :.This was causing extra bandwidth usage and display shifts on an overloaded USB port/hub and making hard to diagnose such bandwidth issues) After USBD480 disabling / disconnecting touch is now disabled (to avoid some sticky issues with non touch versions requiring a physical power cycle to get touch disabled internally.
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Help and Documentation – Bug reports and features requests Recent changes 8.3.10 –
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